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FSX. cfg - tweak guide • C- Aviationfsx. FSX performance and solve common issues. Explanations of FSX tweaks and configuration suggestions. Necessary / obligatory tweaks & modifications. UIAutomation. Core. You need to download it an place in your main FSX folder to prevent OOM errors (among others).

Not necessary in FSX Steam Edition. Highmemfix=1 – place under [GRAPHICS] headline in your FSX. Fix required for correct memory addressing during texture loading (helps prevent OOM errors). Not necessary in FSX Steam Edition. Not a tweak per se but I feel it is important to mention that you need to have a proper FSX version installed. That means: FSX with SP1 and SP2 (installed in this order)FSX with Acceleration pack (service packs included – do not install)FSX: SE (Steam Edition – service packs and Acceleration included – do not install)Ads and your donations help pay for keeping this site online. Thanks for your support! Other tweaks. All other fsx.

Some may improve your performance or quality. There are some outdated tweaks – leftovers from earlier version of FSX (SP1 or base version without any Service Packs) or even earlier version of Flight Simulator.

FSX Settings vs fsx. I will indicate in this guide which values change positions of sliders in FSX settings. Be aware that changes in FSX settins may overwrite your fsx. In my opinion it’s best not to use FSX display menu at all. Ads and your donations help pay for keeping this site online. Thanks for your support! It is a simple configuration file that uses single line commands containing a name of the setting and value with “=” character in between.

Section headers are wrapped in square brackets. For example: [GRAPHICS]. Double slash – // – marks comment – a part of line (or the whole line) that will be ignored by FSX.

Your fsx. cfg may include more lines that I described here. I omitted elements that should not be edited and some that are not relevant to performance and graphics. Watch Dean Slater: Resident Advisor Online Mic. Watch When The Cobra Strikes Online Metacritic. Tweaking – the general idea and procedure. As I already wrote – make sure that you have SP2 or Acceleration or FSX: SE installed. Add UIAutomation. Core. dll to your FSX folder. Then navigate to your fsx.

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Then you may proceed with obligatory HIGHMEMFIX. Now you are ready to start tweaking and testing your FSX. There are no settings that are always correct! Remember this. Use settings that are appropriate to your setup (Hardware + FSX + Add- ons). Different add- ons (planes, sceneries, even weather settings) may require different tweaks and different configuration. All your tweaks and settings have to be adjusted to your personal preferences. Some people will be ok with 2. Others will settle with lower quality and constant 3.

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My personal preference is to keep the highest quality that will allow at least a stable 1. I use at the moment. It means that I have constant 3. I have no stutters in this difficult part of flight. You need to consider VAS (virtual address space). Too much scenery or autogen objects may cause OOM (out of memory) error. The same may happen when loading a large number of high quality textures.

Currently I am using several fsx. I use, plane I fly and textures that both plane and scenery use.

Test, test and once again – TEST! It is a process of trial and error. Use this guide and set your FSX. Then test it. Then tweak it again and test. If you see improvement – use your new settings. If not – try something different.

Even if you have a “perfect” set of tweaks – do a small change from time to time. And let it work for a few days. Maybe it will be better.

Do a long test. It is hard to test tweaks in a single flight. Even if you have a test flight (same weather, airport, plane, date, time of day, traffic) – you may see different results with no change at all. You may see improvement even if the long term change is for worse. So do not trust a single test unless the difference is obvious and very strong. FSX setting first - > FSX. Some fsx. cfg settings may have higher values then full right position of a slider in FSX settings.

From what I observed these are: LOD_RADIUSTEXTURE_MAX_LOADclouds settings. That is why you should not do any changes in FSX display settings after you set this values in fsx. How I described this tweaks.

The following guide will follow my fsx. I put section headers as text headlines (bold font, square brackets). Settings and values will be placed under their sections. My comments (and the meaning of each setting) will be place after comment mark – //. If an option is written behind a comment – it is not included in my fsx. I do not use this option. I placed it in this guide only to explain why.

Some tweaks are (or will be) explained in detail in another article. There will be a link to this article – look for arrow (») character. Effects on performance. Settings that heavily affect FSX performance are red.

Setting that somehow affect FSX performance are orange. Settings that slightly affect FSX performance are green. There is no sense in placing gray settings in your fsx. These may be neutral or harmful. Black settings do not affect performance.

Suggested values. When you see the values – this are my current settings for my FSX Acceleration with payware planes and sceneries, Active Sky Next weather, REX Direct sky textures, REX soft clouds, EZDOK camera for controlling views. My FSX runs on Intel i.

GHz with GTX6. 60. Ti GPU, 8. GB of RAM and Windows 1. Display]BLOOM_EFFECTS=0 // light glow; nice but usually very heavy on framerates; 0 – OFF; 1 – ONChange. Time=1. 0. 00. 00. Info. Brakes. Enable=True // show “brakes” message when wheel brakes are engaged; True – ON, False – OFFInfo. Lower. Left. Back.

Ground. Color=2. 55,0,0,1. Info. Lower. Left.

Text. Color=2. 55,2. Info. Lower. Right. Back. Ground. Color=2.

Info. Lower. Right. Text. Color=2. 55,2. Info. Overspeed. Enable=True // overspeed warning text; True – ON, False – OFFInfo. Parking. Brakes. Enable=True // parking brake text shows when parking brake is engaged; True – ON, False – OFFInfo. Pause. Enable=True // pause text shows when you pause FSX; True – ON, False – OFFInfo. Slew. Enable=True // text informing you about engaging slew mode; True – ON, False – OFFInfo. Stall. Enable=True // show stall text when aircraft stalls; True – ON, False – OFFInfo.

Upper. Right. Back. Ground. Color=0,0,0,0 // set the information texts background color. Info. Upper. Right.

Text. Color=2. 55,0,0 // set the information texts color. Watch The Producers Putlocker. Non. Active. Window.

Title. Back. Ground. Color=2. 4,3. 3,8. Non. Active. Window. Title. Text. Color=2. SKINNED_ANIMATIONS=1 // turn advanced animations on; 0 – OFF; 1 – ONTEXTURE_BANDWIDTH_MULT=4. Transition. Time=4.

UPPER_FRAMERATE_LIMIT=0 // 0 – unlimited, you can use numbers like 1. FSX will limit it’s frame rate to this value (it is better to set external frame rate limit and keep unlimited frames in FSX)Wide. View. Aspect=True // set True if you have a wide screen, False if your screen is closer to 4: 3 ratio.// Texture. Max. Load=3. 0 // related to TEXTURE_BANDWIDTH_MULT[GRAPHICS]AC_SELF_SHADOW=1 // aircraft parts will cast shadow on a plane; 0 – OFF; 1 – ONAIRCRAFT_REFLECTIONS=1 // according to my tests – inactive setting. AIRCRAFT_SHADOWS=1 // aircraft casts shadow on the ground; 0 – OFF; 1 – ONCOCKPIT_HIGH_LOD=1 // high resolution of cockpit textures; 0 – OFF; 1 – ON; D3. D1. 0=1 // Direct.

X 1. 0 Preview; without DX1. Fixer software it may cause problems with textures (I use DX1.

Fixer and this setting improves performance)EFFECTS_QUALITY=2 // effects quality (smokes and alike); 0, 1 or 2 (max value)GROUND_SHADOWS=1 // scenery objects cast shadows; 0 – OFF; 1 – ONHIGHMEMFIX=1 // memory addressing improved with a new graphics cards; 0 – OFF; 1 – ON; obligatory on a modern PC; turned on – improves performance; off or missing – may cause OOM errors! IMAGE_QUALITY=0 // looks like an outdated setting – tests show no difference in performance and quality. LANDING_LIGHTS=1 // looks like an outdated setting – tests show no difference in performance and quality.